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Game engine project by Nils Petter Skålerud (Didgy)
Game Programming for the Autumn 2019 Semester
Render a 3d-scene with advanced geometry, textures, lighting/shadow.
A go project that can give metadata information about igc track files
Repository for bachelor thesis. Developing a cyber security strategy game for Cyber Range NTNU
Gamejam 164 with Andrea Magnussen, Eirik Martin Danielsen, Anders S. Langlie and Herman A. Dyrkorn