diff --git a/Game_Design.md b/Game_Design.md index aed3bb4669ee35089f905dc9d7451bb5da931e41..4a8b77a971496de3d2e8ba3087397ff1baa77a32 100644 --- a/Game_Design.md +++ b/Game_Design.md @@ -119,7 +119,7 @@ There is no distinguishing economy in the game. Winning conditions may lead to n #### Scene Flow -**List of scenes** +List of scenes 1. Loading scene: Play, High Score, Instructions and Quit. 2. Mode Select scene: Easy, Medium, Hard, Back. @@ -192,7 +192,7 @@ The areas have not been designated according to a set storyline, but have been d Each character should include the back story, personality, appearance, animations, abilities, relevance to the story and relationship to other characters. -Character X, who is trying to go back home, can move by jumping over tiles, it can jump in different directions and mark the tiles that it suspects to be a mine. +The character can move by jumping over tiles. It can jump in different directions and mark the tiles that it suspects to be a mine. The storyline has been removed for now, but the character still has the 3d feature of moving in x, y and z axes.