diff --git a/Game_Design.md b/Game_Design.md
index aed3bb4669ee35089f905dc9d7451bb5da931e41..4a8b77a971496de3d2e8ba3087397ff1baa77a32 100644
--- a/Game_Design.md
+++ b/Game_Design.md
@@ -119,7 +119,7 @@ There is no distinguishing economy in the game. Winning conditions may lead to n
 
 #### Scene Flow 
 
-**List of scenes**
+List of scenes
 
 1. Loading scene: Play, High Score, Instructions and Quit. 
 2. Mode Select scene: Easy, Medium, Hard, Back.
@@ -192,7 +192,7 @@ The areas have not been designated according to a set storyline, but have been d
 
     Each character should include the back story, personality, appearance, animations, abilities, relevance to the story and relationship to other characters.
 
-Character X, who is trying to go back home, can move by jumping over tiles, it can jump in different directions and mark the tiles that it suspects to be a mine.  
+The character can move by jumping over tiles. It can jump in different directions and mark the tiles that it suspects to be a mine.  
 
 The storyline has been removed for now, but the character still has the 3d feature of moving in x, y and z axes.