diff --git a/README.md b/README.md index 32a3cfaf018969b099d7993abbb8aa1a7be80f23..2fb945d5caf40d361caba637fa564aabf5d61722 100644 --- a/README.md +++ b/README.md @@ -5,10 +5,10 @@ Game engine project by Didgy (Nils Petter Skålerud) How to build: Windows: -The project can be built as-is on MSVC and MinGW +The project can be built as-is on MSVC and MinGW using CMake Linux: -Currently not supported. Will support if I find an elegant solution for GLFW, or whenever I go back to SDL2 for windowing. +Should just be a matter of doing cmake ./ and then make in terminal. Will write detailed Ubuntu packages required to build: libglew-dev @@ -16,6 +16,13 @@ libglfw3-dev NOTE! 32-bit is not supported. +How to install: +git clone https://github.com/Didgy74/DEngine.git +git submodule init +git submodule update +cmake ./ +make + The engine uses the following libraries: * GLEW