From 2cf80d61495d922a9fdfdfd5dadc3fbae82464d6 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Nils=20Petter=20Sk=C3=A5lerud?= <np_skalerud@hotmail.com>
Date: Sun, 31 Mar 2019 23:57:54 +0200
Subject: [PATCH] Added simple instructions to build project.

---
 README.md | 11 +++++++++--
 1 file changed, 9 insertions(+), 2 deletions(-)

diff --git a/README.md b/README.md
index 32a3cfa..2fb945d 100644
--- a/README.md
+++ b/README.md
@@ -5,10 +5,10 @@ Game engine project by Didgy (Nils Petter Skålerud)
 How to build:
 
 Windows:
-The project can be built as-is on MSVC and MinGW
+The project can be built as-is on MSVC and MinGW using CMake
 
 Linux:
-Currently not supported. Will support if I find an elegant solution for GLFW, or whenever I go back to SDL2 for windowing.
+Should just be a matter of doing cmake ./ and then make in terminal. Will write detailed 
 
 Ubuntu packages required to build:
 libglew-dev
@@ -16,6 +16,13 @@ libglfw3-dev
 
 NOTE! 32-bit is not supported.
 
+How to install:
+git clone https://github.com/Didgy74/DEngine.git
+git submodule init
+git submodule update
+cmake ./
+make
+
 
 The engine uses the following libraries:
 * GLEW
-- 
GitLab