From 2cf80d61495d922a9fdfdfd5dadc3fbae82464d6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nils=20Petter=20Sk=C3=A5lerud?= <np_skalerud@hotmail.com> Date: Sun, 31 Mar 2019 23:57:54 +0200 Subject: [PATCH] Added simple instructions to build project. --- README.md | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 32a3cfa..2fb945d 100644 --- a/README.md +++ b/README.md @@ -5,10 +5,10 @@ Game engine project by Didgy (Nils Petter Skålerud) How to build: Windows: -The project can be built as-is on MSVC and MinGW +The project can be built as-is on MSVC and MinGW using CMake Linux: -Currently not supported. Will support if I find an elegant solution for GLFW, or whenever I go back to SDL2 for windowing. +Should just be a matter of doing cmake ./ and then make in terminal. Will write detailed Ubuntu packages required to build: libglew-dev @@ -16,6 +16,13 @@ libglfw3-dev NOTE! 32-bit is not supported. +How to install: +git clone https://github.com/Didgy74/DEngine.git +git submodule init +git submodule update +cmake ./ +make + The engine uses the following libraries: * GLEW -- GitLab