Explore projects
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Repository for bachelor thesis. Developing a cyber security strategy game for Cyber Range NTNU
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The project for the course IMT3601 Game Programming. Made my Nataniel Gåsøy, Christian Bråthen Tverberg and Maarten Dijkstra
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A Motion Capture platform made in Unity utilizing VR (motion tracking and input) to capture animations constructed through Inverse Kinematics
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The resources used during my "Shaders in Unity"-talk
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