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  • Simulation
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Created with Raphaël 2.2.09Sep87Its no longer a bug, its a feature!Simulation masterSimulation masterFixed minor bugs, major bugs still percistmade demoGen use identifiable prefabs, deleted commented codeMade the simulator use custom rulesAltered game of life to integrate easier with rest of projectremoved cubes from the sceneAdded cube prefab and matAdded all cloned objects to the parent hierarchyInstantiating game object based on the layoutMerge branch 'Simulation' of http://prod3.imt.hig.no/Kent/CityGen into SimulationLoaded the houses.Merge branch 'master' of prod3.imt.hig.no:Kent/CityGenDont rememberAdded parameter in loadMerge branch 'master' of prod3.imt.hig.no:Kent/CityGen into Simulationloading prefabs from simulatorMerge branch 'master' of prod3.imt.hig.no:Kent/CityGenFixed broken saving + loading, cleaned up a little and added function for loading the selected cityAdded game of lifeMerge branch 'master' of prod3.imt.hig.no:Kent/CityGenAdded a new partial class of citygenMerge branch 'master' of http://prod3.imt.hig.no/Kent/CityGenFixed nullreference in genDemoMerge og master on masterUnity stuff, idkMerge branch 'master' of prod3.imt.hig.no:Kent/CityGenSaved the sceneFixed duplicated errorFixed error on not getting persisten data file path on initialization (moved it in OnEnable)Merge branch 'master' of prod3.imt.hig.no:Kent/CityGenAdded save and load functions + basic testMerge branch 'master' of http://prod3.imt.hig.no/Kent/CityGenAdded hose for testing and genDemo for testing with hardcoded valuesFixed typoFixed typoMerge branch 'master' of prod3.imt.hig.no:Kent/CityGenAdded placeholder file to keep terrain folder within repoFinished set up of CityGenWindow class + did some testing with UI + started on generalizing the City Selection MenuSaving and loading functions are doneAdded class attribute for citygen
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