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Zohaib Butt
graphics_exam
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17a6775bbd87599df578c3e75afd6a654f7661b6
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master
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Created with Raphaël 2.2.0
14
May
13
12
11
Update README.md
master
master
Merged and final commit
Merge branch 'master' of http://prod3.imt.hig.no/Zohaib194/graphics_exam
Updated readme and finished 6-9 and 0 key input handling and the rotation of day cycle
dev
dev
Cleaned up the repo and updated readme file and some comments
cleaned up fragment shader
Added the gui library to add debug information
Fixed contour lines, fixing selection of seasons
Added key 5 input to stop changing season and key 0 to resume
Fixed lighting, computed normals and done with seasons
fixed the 3rd person perspective
Have started with smoothing but not done and contour lines are done
Buggy movement of glider
Reset the glider to its previous position.
added random respawing of glider
Fixed colors and moved the lightsource to the top of terrain
indicies are fixed, no more lagg and camera 3rd person perspective is buggy
Glider speed can be increased and decreased and glider moves with a constant speed at all time
Loaded glider into the scene and implementing the camera movements
Smoothing the colors is somewhat working but still need to fix the boundries
Working with smoothness of boundries, moving from uniforms to add color into buffers
small changes on height values
coloring the terrain based on height value
working with color for high and low points of terrain
calculated vertices for heightmap
reading heighmap
remove TODO list
Update CODEOWNERS
Delete TODO
Update README.md
Initial commit
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