Skip to content
Snippets Groups Projects

Repository graph

You can move around the graph by using the arrow keys.
Select Git revision
  • dev
  • master default protected
2 results
Created with Raphaël 2.2.014May131211Update README.mdmastermasterMerged and final commitMerge branch 'master' of http://prod3.imt.hig.no/Zohaib194/graphics_examUpdated readme and finished 6-9 and 0 key input handling and the rotation of day cycledevdevCleaned up the repo and updated readme file and some commentscleaned up fragment shaderAdded the gui library to add debug informationFixed contour lines, fixing selection of seasonsAdded key 5 input to stop changing season and key 0 to resumeFixed lighting, computed normals and done with seasonsfixed the 3rd person perspectiveHave started with smoothing but not done and contour lines are doneBuggy movement of gliderReset the glider to its previous position.added random respawing of gliderFixed colors and moved the lightsource to the top of terrainindicies are fixed, no more lagg and camera 3rd person perspective is buggyGlider speed can be increased and decreased and glider moves with a constant speed at all timeLoaded glider into the scene and implementing the camera movementsSmoothing the colors is somewhat working but still need to fix the boundriesWorking with smoothness of boundries, moving from uniforms to add color into bufferssmall changes on height valuescoloring the terrain based on height valueworking with color for high and low points of terraincalculated vertices for heightmapreading heighmapremove TODO listUpdate CODEOWNERSDelete TODOUpdate README.mdInitial commit
Loading