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Commit d7eac215 authored by Andreas Blakli's avatar Andreas Blakli
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Update README.md

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......@@ -10,10 +10,6 @@ Group members:
Andreas Blakli andrbl andrbl@stud.ntnu.no
Theo Camille Gascogne theocg theocg@stud.ntnu.no
# How to run:
**Windows Visual Studio**
Clone repo. Open project from file with cmake in Visual Studio.
......@@ -63,17 +59,31 @@ Game over display has: Total score, Try again, Retrun to main menu and quit game
**Problems**
Home made objloader:
there is a commented out objloader between tinyobjloader and the rendering code.
there is a commented out objloader between tinyobjloader and the rendering code(model.cpp).
it works half way, it reads and loads everything from the obj files, but for some reason it either
dont use them properly or can only store them as triangles instead of quads (this is most likely the case).
the result is any models loaded by it will have a load of triangle holes on it.
Ghost AI with Collision Detection is buggy, the ghost gets stuck.
# Demo
Image: https://drive.google.com/file/d/1lJwLoPqvuGlQY95aI5yz318OKpMsp6sm/view?usp=sharing
Video (a little outdated, we have added more since this was recorded): https://drive.google.com/file/d/12IKh5ZZ2ivnao9Ajg8lCaHdYDuOLlP5c/view?usp=sharing
Image: https://drive.google.com/file/d/1QOMvncMn56Uutj9fpz3Wo_8ze-5Mtpp5/view?usp=sharing
Video: https://drive.google.com/file/d/1YNkaufSjHJavtA4K5AMKS16kf7cW2pbW/view?usp=sharing
# Versions
0.8.5 - Simple ghost ai, buggy with Collision Detection
0.8 - Minimap
0.7 - UI
0.6 - Added ghost
0.5.5 - Roof and floors
0.5 - Pellets
0.4 - Collision Detection
0.3.5 - added movement with mouse
0.3 - added movement with keys + lighting source
0.2 - Loads basic map
0.1 - Displays cube
# Resources
Ghost model: https://www.cgtrader.com/free-3d-models/character/fantasy/ghost-11a024a0-ecbc-4b17-aa26-9cab5ce2e7b4
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