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added roof and floors, collision works with roof and floors and hardcoded the...
added roof and floors, collision works with roof and floors and hardcoded the proer textures for corners and such
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- resources/levels/level0 29 additions, 29 deletionsresources/levels/level0
- resources/levels/level0 backup 37 additions, 0 deletionsresources/levels/level0 backup
- resources/textures/base.jpg 0 additions, 0 deletionsresources/textures/base.jpg
- resources/textures/corner3.jpg 0 additions, 0 deletionsresources/textures/corner3.jpg
- resources/textures/corner4.jpg 0 additions, 0 deletionsresources/textures/corner4.jpg
- resources/textures/corner5.jpg 0 additions, 0 deletionsresources/textures/corner5.jpg
- resources/textures/corner6.jpg 0 additions, 0 deletionsresources/textures/corner6.jpg
- resources/textures/flociel.jpg 0 additions, 0 deletionsresources/textures/flociel.jpg
- resources/textures/flocielU7.jpg 0 additions, 0 deletionsresources/textures/flocielU7.jpg
- resources/textures/fourway12.jpg 0 additions, 0 deletionsresources/textures/fourway12.jpg
- resources/textures/threeway10.jpg 0 additions, 0 deletionsresources/textures/threeway10.jpg
- resources/textures/threeway11.jpg 0 additions, 0 deletionsresources/textures/threeway11.jpg
- resources/textures/threeway8.jpg 0 additions, 0 deletionsresources/textures/threeway8.jpg
- resources/textures/threeway9.jpg 0 additions, 0 deletionsresources/textures/threeway9.jpg
- src/levelLoader.CPP 65 additions, 3 deletionssrc/levelLoader.CPP
- src/pacman.cpp 2 additions, 1 deletionsrc/pacman.cpp
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