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GLTF Scene Viewer
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Nils Petter Skålerud
GLTF Scene Viewer
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Created with Raphaël 2.2.0
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Update README.md
master
master
Update README.md
Update README.md
Updated to newest DTex version.
Fixed issues with correct library-files not being committed.
Signed-off-by: Nils Petter Skålerud <np_skalerud@hotmail.com>
Signed-off-by: Nils Petter Skålerud <np_skalerud@hotmail.com>
Signed-off-by: Nils Petter Skålerud <np_skalerud@hotmail.com>
Signed-off-by: Nils Petter Skålerud <np_skalerud@hotmail.com>
Made support fo 32-bit
Updated DMath submodule to newest version.
Various work in preparation for university assignment.
Removed LibKTX as a dependency.
Added support for BPTC and DXT compressed textures.
Removed nlohmann-json as a submodule. It's now being grabbed through the fx-gltf submodule.
Removed submodule KTXLib from the project. Will try another KTX importer instead.
Updated Math submodule to newest version.
Removed STB_I from the project.
Fixed building on Windows
Trying to fix submodules to only do shallow pull.
Updated submodules, fixed DMath bug
Added simple instructions to build project.
Fixed some issues on CMake that made project not build correctly.
Made project build on Linux again
Super small fix to Renderer::MeshDocument::ToCreateInfo, missing return statement.
Added simple error callback for GLFW3 for testing purposes.
Fixed asset loading
Worked on making a unified debug message callback system for renderer system.
Added support for OpenGL's debug output feature.
Fixed issue where required DLLs for GLFW were not uploaded to repository.
Added support for colored point lights.
Made progress on lighting
Submodule DMath updated to latest version.
Renamed some components' position member to 'positionOffset'.
Fixed bug in MeshRenderer::GetModel()
Worked on lighting
Made progress to use submodules in project.
Updated DMath submodule
Still working on using submodules. Almost done. Current version does not build
Moved fx-gltf into external
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