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Created with Raphaël 2.2.023Apr2119181714128432131Mar2928272423222120191817141363127FebUpdate README.mdmastermasterUpdate README.mdUpdate README.mdUpdated to newest DTex version.Fixed issues with correct library-files not being committed.Signed-off-by: Nils Petter Skålerud <np_skalerud@hotmail.com>Signed-off-by: Nils Petter Skålerud <np_skalerud@hotmail.com>Signed-off-by: Nils Petter Skålerud <np_skalerud@hotmail.com>Signed-off-by: Nils Petter Skålerud <np_skalerud@hotmail.com>Made support fo 32-bitUpdated DMath submodule to newest version.Various work in preparation for university assignment.Removed LibKTX as a dependency.Added support for BPTC and DXT compressed textures.Removed nlohmann-json as a submodule. It's now being grabbed through the fx-gltf submodule.Removed submodule KTXLib from the project. Will try another KTX importer instead.Updated Math submodule to newest version.Removed STB_I from the project.Fixed building on WindowsTrying to fix submodules to only do shallow pull.Updated submodules, fixed DMath bugAdded simple instructions to build project.Fixed some issues on CMake that made project not build correctly.Made project build on Linux againSuper small fix to Renderer::MeshDocument::ToCreateInfo, missing return statement.Added simple error callback for GLFW3 for testing purposes.Fixed asset loadingWorked on making a unified debug message callback system for renderer system.Added support for OpenGL's debug output feature.Fixed issue where required DLLs for GLFW were not uploaded to repository.Added support for colored point lights.Made progress on lightingSubmodule DMath updated to latest version.Renamed some components' position member to 'positionOffset'.Fixed bug in MeshRenderer::GetModel()Worked on lightingMade progress to use submodules in project.Updated DMath submoduleStill working on using submodules. Almost done. Current version does not buildMoved fx-gltf into external
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