Clone repo. Open project from file with cmake in Visual Studio.
Build the project. Build -> Build All
Select pac3D.exe as startup item and run the with the debugger. Or Go into you files \whereYouClonedRepo\imt2531_assignment2\out\build\x64-Debug
and run pac3D.exe.
# Controls
**Pacman controls**
W = Move player forward
A = Move player to the left
S = Move player backward
D = Move player to the right
Use mouse to look around
**Menu controls**
ESC (escape key) = Opens pause menu when playing a level
Up arrow = Move menu item up
Down arrow = Move menu item down
Enter = Confirms menu selection
# Functionality
*Game logic: You start with 3 lives, the objective of the game is to collect all of the pellets that's in the current game level you are playing,
without losing all of your lives. If you touch a ghost you will loose 1 life, loosing all 3 lives will result in a game over screen whitch displays your total score
and gives you the option to try again, return to the menu or quit the game. If you manage to collect all of the pellets you win the game and a victory screen
is diplayed with your total score with the option to return to the main menu or quit the game.